TZAAR on You Tube
A movie with an explanation of TZAAR has been put to You
Tube. This is just a test; a better instruction
movie will replace it later. And the plan is to add movies with
an explanation of the other Project GIPF games in the near future.
(I’m not sure, though, what “in the near future”
may mean in the context of updates of this site. See below!)
of the Project GIPF WC
Two months—already!—have passed by since the Project
GIPF WC in Prague. Wow, I didn’t even had the time yet to
put something about it here. After Prague there was Spiel ’08,
the yearly gamers Mekka in Essen, Germany, and after Spiel ’08
there was the follow up to take care off. And now I realise it is
already the beginning of December...
Well, I may have failed to write something about the event, but
Francis K. Lalumière didn’t. He came all the way from
Montreal, Canada, with his girlfriend Suzie to join us in Prague.
He wrote a full report about it, which he sent to Boardgamenews.
To read his effort—i.e. the details and a few amusing anecdotes—follow
But I’ll also do my share and brief you with a short summary:
In total 37 players showed up, coming from 9 different countries.
The Netherlands were represented by 8 players and they appeared
to be the strongest pack. They won two times gold (Mathijs Booden
in PÜNCT and Xander Nijhuis in DVONN), 3 times silver and 4
times bronze. That resulted in a clear supremacy in the overall
standings with 3 Dutch players in the top 5. Mathijs Booden (NL)
became the first Project GIPF World Champion very convincingly.
He scored 27 points out of 36 games played. Michael Reitz was the
only German participant, but he stood strong on his own. On the
last day he won the YINSH tournament with 6 wins in a row and snatched
the 2nd place with 25 points. Bert Oostdijk (NL) was 3rd with 23,5
points and Jan Willem Knopper (NL) got the 4th place with a score
of 23. Kris Boyer (B) ended on the 5th spot with 22 points, just
½ in front of yet another Dutchman, Erik Koster. Morton Mertner
from Denmark became 7th with a score of 21, but he only played 5
tournaments (i.e. only 30 games). He could not be in time in Prague
and missed the ZÈRTZ-tournament. Probably he could have ended
a few spots higher, but that would not have changed the only possible
final conclusion: Belgium is no longer in the lead; the Netherlands
are currently the strongest GIPF-nation.
For the results of each tournament, go to the respective pages
of the MSO-website. In chronological order:
The overall results are:
||Jan Willem Knopper
||Patrick Van de Perre
||Filip Schneider A
||Francis K. Lalumiere
And to end with an off the record note: I’m already thinking
about a next Project GIPF WC…
September 28, 2008
Final details of the Project
GIPF World Championship
- For general info you can read the news of the previous update
here. For all the details about the
different PG tournaments we advise to go to the pages of the respective
games on the MSO website:
- The pairings for the first rounds of the tournaments will be based
on either existing ratings if they exist (which is the case for GIPF,
ZÈRTZ and DVONN), or on the overall standing of the PG championship
at that moment (for PÜNCT, TZAAR and YINSH).
- We will use Fisher-tempo to run the tournaments. That means the
each player gets a certain amount of time per game and an additional
number of seconds per move. The advantage of this system is that
you’ll always have to time to make a move.
The amount of time and additional seconds per game is based on 3
factors: the average number of moves needed to end a game, an average
of 20 minutes per player/game, the number of rounds in a time frame
of 4h30 per tournament.
- The format for the different tournaments will be the Swiss System.
- The best junior player (under 18) will win a Project GIPF game.
- To determine the overall winner of the first Project GIPF World
Championship the score of each player for each of the Project GIPF
tournaments will be ad up, regardless the number of tournaments
played. In other words, the more tournaments a player plays, the
more chances he has to score points. The player with the highest
score is the first Project GIPF World Champion.
- The prize money for the different tournaments as well as for
the overall standings will be split amongst players with an equal
- There will be trophies for the TOP 5 of the overall standings.
In case of an equal score, the tie breaker will be the number of
times the players scored 6 points each in the tournaments they played.
If there’s still no difference, then the tie breaker will
be the number of times the players scored 5 points, etc.
- There will be medals for the TOP 3 of each tournament. In case
of an equal score we will use Median-Buchholz to have a clear cut
between the 1st, the 2nd and the 3rd place.
- The ceremony will take place right after the finish of the last
Project GIPF tournament, Sunday October 5, at about 14h30.
July 28, 2008
10 years Project GIPF
As some may remember, GIPF was launched in Belgium in 1997 by Don
& Co. Schmidt Spiele picked it up and released it internationally
in 1998. From then on we could consider GIPF as being available
worldwide. Meanwhile it is 2008 and the games of Project GIPF are
still around. SMART is now the publisher and to celebrate the 10th
anniversary there will be a Project GIPF Championship is Prague,
Czech Republic. Events for all six games will be scheduled–and
in the context of 10 years of worldwide availability and recognition,
it will not simply be a championship, but a World Championship.
We’ll also compile the results of the different tournaments
together, so in the end somebody will gain the title of Overall
The event will take place during the Mind Sports Olympiad (MSO)
in Prague, CZ Rep., which is organized yearly by Board Games Club
Paluba with the assistance of clubs of classic games like Chess,
Go, Othello, Scrabble and Renju. MSO starts on September 27 and
ends on October 5. To know more, visit the
The Project GIPF tournaments are scheduled as follows:
|Thursday, Oct. 2: ZËRTZ (48 rings)
|| 17:00 - 21:00
|| 20 min pp
|Friday, Oct. 3: PÜNCT
|| 10:00 - 14:00
|| 20 min pp
|Friday, Oct. 3: DVONN
|| 16:00 - 21:00
|| 20 min pp
| Saturday, Oct. 4: GIPF
|| 09:30 - 15:00
|| 25 min pp
| Saturday, Oct. 4: TZAAR
|| 16:00 - 20:00
|| 20 min pp
| Sunday, Oct. 5: YINSH
|| 09:30 - 14:00
|| 20 min pp
| Sunday, Oct 5: Ceremony
This schedule is final as far as we can determine it at this moment,
so is it possible that there will be minor adjustments.
The tournaments will be played according to the Swiss system. The
number of rounds for each tournaments will be set at a minimum of
For the overall standings, we will add up all the points scored
by each player in the different tournaments, regardless of the number
of tournaments he/she has played. A player gets one point for each
win. The more tournaments a player plays, the more opportunities
he/she has to score points. Let it be clear: there’s no obligation
to play all the tournaments.
As said above, each tournament will feature a minimum of five rounds,
meaning that up to five points can be won. If there is a serious
difference in the number of players per tournament, it implies that
it will be easier to score well in tournaments with less players
than in tournaments with more players. This will be rectified by
adding one or even two rounds to a tournament with significantly
The place to be
Name of the building: Czech Sokol
Address: Újezd 40, Prague 1, CZech Republic
Tramways: 6, 9, 12, 20, 22, 23 (stops Hellichova or Újezd)
A map will follow later.
Prizes and Sponsoring
There will be prizes for each PG tournament.
1. Prize money
3rd place: € 50 + medal
2nd place: € 100 + medal
1st place: € 150 + medal
3rd place: € 150 + trophy
2nd place: € 200 + trophy
1st place: € 250 + trophy
is prepared to sponsor participants from outside the Czech Republic
by refunding part of the travel costs:
- Players from neighbouring countries will receive € 50 when
playing four or five PG tournaments and € 100 when playing
all six tournaments.
- Players from other European countries will receive € 75 when
playing four or five PG tournaments and € 150 when playing
all six tournaments.
- Players coming from another continent will receive € 150
when playing four or five PG tournaments and € 250 when playing
all six tournaments.
April 5, 2008
The Project GIPF site
I’m very sorry that the Project GIPF site
hasn’t been updated for such a long time and that I haven’t
been able to give proper information about TZAAR and the replacement
of TAMSK. The last news posted on this site dates back to October
2006. Already so long ago…
As some may remember, I had become slow with updating the site anyway.
The main reason is that I’m not good at it. The more updates
I did myself, the more difficult if became to go on with it. I’ll
say the words: I made a mess of it. The question here at SMART was:
shall we ask a wizard to clean up and reorganise the chaos, or is
it wiser to start from scratch again and set up a structure that
will make it easier to update the site from now on?
So far what I wrote in the last GIPF newsletter. Meanwhile a decision
has been made—and An Stuyck was the victim who had to face
the outrageous task; she was the poor dudette who was pointed out
to tackle the chaos with all possible means—legally allowed
or not. And look: a miracle has happened. Here we are again!
I have received many questions since TAMSK has
been replaced by TZAAR. Read some of the answers in this update’s
The official version of TZAAR is ready. The
only differences with the pre-release version are the artwork of
the box and the colour of the paint on the white Tzaars and Tzarra’s.
That was silver, now it is gold. The black Tzaars and Tzarras still
have silver paint, the same as in the pre-release version.
The games have been shipped to the distributors in the respective
territories, so the game should be available soon. Thanks for your
October 7, 2006
Alive & kicking
Yes, still alive and kicking! I'm very sorry for my silence - and
for the fact that this site hasn't had an update for such a long
time. First of all, I needed a break after the release of PÜNCT.
The previous years have been very satisfying, but also very tough.
Taking a few steps back for a while was an absolute necessity, amongst
other reasons to spend a bit more time at home. Today - that is:
heute, aujourd'hui, vandaag! - Lou, my youngest son and very promising
"Ultimate GIPF" player (see below), is becoming 1 year!
So, awaiting the birthday cake, picking up the maintenance of this
site is part of the celebration.
Another reason is that I always knew that being a publisher was
only temporary. With the completion of Project GIPF there was no
reason to remain a publisher. Which leads me to the following topic:
Project GIPF transfered to "SMART"
I'm enraptured - and very reliefed as well! - to announce that I
have come to an agreement with SMART.
Through this agreement SMART will become the publisher of all of
the games and sets of Project GIPF. In other words: SMART will take
over the work I was doing with Don& Co - and will undoubtedly
do it a lot better!
Under the brandname of SmartGames,
SMART today has a line of successful Multilevel Mind Challenging
Games that are distributed in more than 25 countries. With obtaining
an exclusive license for the games of Project GIPF, SMART wants
to widen it range of action. It expresses its strong interest in
abstract strategy games for 2 players and their long term commitment
and ambition to publish - permit me to quote myself - :"this
most beautiful category of games!"
The first concrete result of the new partnership will be the release
of GIPF Set 3 during “Spiel 06”. Which leads me to the
Release GIPF Set 3
We will have a small quantity of GIPF Set 3 ready for the fair in
Essen. Set 3 will contain 6 white and 6 black YINSH-potentials,
6 white and 6 black PÜNCT-potentials, and 3 white and 3 black
extra GIPF-pieces to play "Ultimate
GIPF". For the very brave amongst you: that
is GIPF with 21 basic pieces and all 5 different kinds of potentials.
Don & Co and SMART will share
a booth in Essen. Everybody is invited to pass by at our stand in
Hall 9 and have a game of GIPF with as many potentials as you want!
Which leads me to the following topic:
Use of potentials: rule adjustment
Originally you had to bring the different kinds of potentials into
play according to a specific order. That is not the case anymore.
You may load your basic pieces with potentials in any order and
you may switch from one type of potentials to another as often as
you want. Which leads me back to the previous topic: in particular
if you agree that a fair amount of chaos can be fun, feel free to
join us in Essen, in Hall 9, booth 48. (The show runs from the 19th
to the 22nd of October!)