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 The rules
 
 1. The contest will consist of 6 GIPF-puzzles, 
              that will be put on line on Sunday, October 7, at exactly 16:00 
              Greenwich Mean Time. (The count down timer on the home page of this 
              site will give you an idea when that will be, but participants are 
              adviced to look for their own source to check the exact GMT time.)
 2. The question to be answered is the same 
              for all 6 puzzles: which move must White make to start a sequence 
              of at most 6 moves against which Black will have no defence? In 
              other words: it is White's turn; what must he play to win with maximally 
              6 moves? The solution must be the shortest possible winning sequence.
 3. You must only note down White's first 
              move. We advise you to use the 
              standard way of noting down a move, but you may use any 
              method, so long as what you send us is unquestionably clear and 
              not open to any other interpretation than the correct solution.
 4. You have 7 days to send us your solutions. 
              The contest closes exactly one week after its start, thus on Sunday, 
              October 14, at 16:00 GMT.
 5. Use the standard answer sheet to let 
              us know your solutions. Only 1 - one! - answer sheet is allowed 
              per participant and per e-mail address.
 
 
 
 The prizes: 3 DVONN-prototypes
 The prototypes will consist of a handmade board and box, and a rare 
              set of test-pieces (i.e. pieces that were manufactured before the 
              shape and colour of the eventual DVONN pieces were determined). 
              The boxes will be signed and dated.
 1. The first participant to send in 6 correct 
              solutions, wins the first prototype.
 2. The winner of the second prototype will 
              be draw randomly from all the participants who send in 6 correct 
              solutions before 16:00 GMT on Sunday, October 14. (That is, all 
              the participants except the winner of the first prototype.)
 3. The winner of the third prototype will 
              be drawn randomly from all the participants (except the winners 
              of the first two prototypes) who send in at least one correct 
              solution before 16:00 GMT on Sunday, October 14.
 
 
 
 Force majeur
 1. We have no experience with this kind 
              of on line contest. We'll do whatever we can to prepare the contest 
              thoroughly. But apart from that, we can only keep our fingers crossed 
              and hope that we won't have to deal with technical or electronic 
              problems. E.g. in the last few weeks we had quite a bit of trouble 
              with our provider again. In case something beyond our power should 
              interfere with the competition, then we'll just simplify the contest 
              and make it a "lottery" all the way. An "innocent 
              hand" will draw 3 names out of a pool of all the participants. 
              If the problems are of such a kind that even that is not possible, 
              then
 No idea. We refuse to consider that possibility yet!
 2. The given puzzles will be thoroughly 
              checked, but one never knows
 Two things can go wrong: either 
              a puzzle can have a second correct answer, or a solution for a puzzle 
              may prove to be incorrect, meaning that there is no solution for 
              that puzzle. With the permission of you all, we would like to call 
              that, too, as something beyond our power
 In the first case 
              there's not really a problem: a second solution will also be considered 
              as correct and nothing changes. In the second case
 No idea. 
              We refuse to consider that possibility yet!
 
 Go to the puzzles
 
 
 
 
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